This was the final major project of my Production Design degree at Leeds. Initially I was concerned at being assigned to a devised piece rather than a text-based performance; I'd wanted a structure to work with right from the start. But the devising process encouraged us to spend more time in rehearsals, and to really hammer out the direction that the design should be moving towards. The entire production was better for it.
Jo and Camilla's landscape evolved into a fractured, tilted plane of floorboards surrounded by rubble. I couldn't leave such a wonderful surface texture and Jenna's vibrantly raggedy costumes exposed to the reality of their placement in a performance space, so I isolated the players and their world with banks of backlight that flooded in through a window-frame. Strong ambers brought out the warmth in the wooden boards and allowed the mood to be very effectively changed throughout.
A Plague Requiem photos at Flickr
'Lamentation' [ 6MB .mp4 ]
'Ending' [ 6MB .mp4 ]
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